Découvrez 6 romans délicieusement horrifiques et tentez de les gagner...
In an era where the ubiquity of the English language intersects seamlessly with global entertainment, today's youth naturally absorb the language while engaging in leisure activities. Delving beyond conventional pedagogical boundaries, this book illuminates how extramural activities, from cinematic experiences to digital gaming, can be exploited as resources for learning English. Employing a rigorous empirical framework, the present research project uncovers evidence that learners who engage in extramural English activities demonstrate higher English learning motivation, reduced English speaking anxiety, and enhanced willingness to communicate in English. Written for language professionals and researchers, this synthesis of empirical results aims to enrich the discourse on English as a Foreign Language learning and teaching. By unravelling the relationship between leisure, motivation, and individual learner differences in general, this book aims to provide readers with important research findings relevant in current foreign language education.
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Découvrez 6 romans délicieusement horrifiques et tentez de les gagner...
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